AI Insights · Timothy · July 2024
Top 5 High Fantasy Games Performance in Russia Q2 2024
In Q2 2024, the top 5 high fantasy games in Russia showed varied performance in terms of downloads, revenue, and active users.
In Q2 2024, the top five high fantasy games in Russia exhibited diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these metrics across a unified platform.
Gold and Goblins: Idle Games saw its downloads peak at 177K in the first week of June before declining to 112K by the end of the quarter. Revenue fluctuated throughout the quarter, peaking at $1.3K in early May. The game’s weekly active users increased significantly from 33K at the start of April to a high of 392K in mid-June, before settling at 336K by the end of June.
Akinator experienced consistent download numbers, with a peak of 76K in late April and a gradual decrease to 47K by the end of June. Revenue remained low, with the highest weekly revenue of $26 in early April. Weekly active users peaked at 188K in early April but saw a decline to 125K by the end of the quarter.
Kingdom guard:Сражение had a strong start with 121K downloads in the first week of April but experienced a steady decline to 13K by the end of June. Revenue peaked at $8K in mid-May but dropped to $1.5K by the end of the quarter. Weekly active users followed a similar trend, starting at 224K in early April and decreasing to 93K by late June.
Wuthering Waves, which was released in late May, saw an initial surge in downloads with 436K in its first week, but this number fell sharply to 11K by the end of June. Revenue peaked at $48K in early June before decreasing to $30K by the end of the quarter. Weekly active users started strong at 416K but declined to 138K by the end of June.
Наследие Вампиров: Новолуние maintained a relatively stable download rate, peaking at 60K in early May and ending the quarter at 43K. Revenue showed slight fluctuations, peaking at $30K in early April and ending at $26K in late June. Weekly active users remained fairly consistent, peaking at 195K in mid-May and ending the quarter at 190K.
For more detailed insights into the performance of these high fantasy games, visit Sensor Tower.